Wrapping Up E3 2008.
Posted by Rob Galbreath on July 18, 2008
As a bonus from yesterday’s zero-sleep-in-36-hours event at the hospital, I feel inclined to double my workload on this blog. Productivity ahoy! (Mind you, I really just want to talk about how pumped I am to have reserved tickets for The Dark Knight opening today — I’ll see it tomorrow, and heaven help you all if you spoil ANYTHING!)
Because of E3, a term familiar to all hardcore message board users became a common word among gaming journalists. That word is Megaton. Megaton was a term to explain the massive amount of knowledge and unveilings that would either wet or cream the pants of all who hear it, and thusly E3 has been known to create hype about said Megaton.
So where was the Megaton? Was it PlayStation 3’s upcoming MAG game? Was it that Nintendo is finally getting a Wii Remote upgrade by forcing consumers to spend more money on their controllers? Was it Square-Enix’s surprise about Final Fantasy XIII coming to the console for North America and Europe, although still not allowing said consumers to play Versus and Agito? Did it come from the games, or did it come from game companies and their efforts to upgrade their consoles via firmware? Who really copied one another, and which will win the console war?
The answer lies in the past, another historical lesson that changes our future. E3 2006 put way too many expectations on E3, and E3 2007 placed some mediocre announcements last year. This year, players were hoping once again that E3 was back, and it was certainly better than last year. But the overall impressions from E3 were that more could have been done. Are we spoiled? Do we have too many hopes for games that require years of commitment? The answer may surprise you.
If you were a Nintendo fan looking at the conference, you should be disappointed. Hardcore fans had nothing to do with this E3, and I really don’t know why Nintendo bothers spending six and seven digit numbers on something that could have been done in two or three press releases. Either way, the reporters would have gotten the information out to you and likely in a better light.
If you were a Sony fan, you have much to anticipate. While I can’t promise that people are going to buy your console in the coming year, there’s interest and desire to see more. Granted, all your console does is lose exclusives and fails to keep up to Microsoft’s unveilings, but the console may be worthwhile in a long-term financial goal. Now considering the economy, I don’t think that’s going to happen. Sony needs much more to impress the gaming industry, and XIII Versus/Agito should have been shown in greater detail to keep gamers interested. I can’t imagine why Square-Enix showed up at Microsoft’s event and not at Sony’s. Something seems fishy.
If you were a Microsoft fan, cheers! You win! At least for this year, because the Xbox 360 could possibly go the way of the Dreamcast if developers aren’t satisfied with Microsoft in the coming years. My guess at this point? Not going to happen any time soon. Microsoft has a solid foundation, one that publishers love and developers want. There’s a reason why all of these exclusives are moving to Xbox 360, and trust me: it is NOT cheap to just port a game over after investing all of your time on a single console. This is a huge statement to fans: Microsoft is clenching on to the gold, and could likely win this generation.
But let’s not get ahead of ourselves. Sony does still have the upper advantage just like the last two console wars. Metal Gear Solid and Final Fantasy are among the leading software titles that bring console purchases, and there is no exception to this rule to date. Both Konami and Square-Enix have some major pull in our industry with these two franchises, enough to generate sales even when the consoles look down. Despite Final Fantasy XIII being cross-platform, the two other sequels to the game are very much exclusive.
The only issue we face now, and has been the issue since 2006, is value. Is PlayStation 3 worth the money to buy the console and everything that comes with it? Mixed reactions may ensue, but hardware sales are providing a better answer. Microsoft is still leading Sony by five million consoles worldwide, but it’s not impossible for these two franchises to give Sony that push. Sony had a very bad start, but I can’t say they’re out of the race just yet.
And as always, commentary will change daily. As long as there’s new news, announcements, press releases, and changes to value, these opinions will last all of 24 hours until the next big release comes out.
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